Assassin’s Creed: Brotherhood. What to Expect.

Assassin’s Creed is back! After only being gone for a year, Ezio has returned in his final Assassin’s Creed game! We’ve got multiplayer this time around as well, so that should bring lot’s of bloody mayhem.

Assassin’s Creed: Brotherhood’s single player is set in Italy once again, with the same assassin Ezio Auditore da Firenze. You continue Ezio’s story directly after you left it, having just attempted to kill the Pope. Now Ezio needs to build up a brotherhood in order to save Rome from the reign of the Borgia family. Updates have been made to the combat system this time round, as would be expected. Now, unlike the earlier games, striking first and using offensive attacks is the more useful thing to do in terms of damage dealt as opposed to the counter attacks. This makes the combat overall a lot faster than it used to be, but to balance this the AI is now more aggressive and they will attack you simultaneously.

As the game suggests though you are raising a brotherhood of Assassins, as such you have the new game mechanic of extra assassins to learn. These new assassins need to level up for them to be useful in battle, so you send them on various missions around Europe to level them up. You can customise the individual assassins too, if you want them to wear heavy armor you can, if you want them to specialise in ranged weaponry you can do that to.

Horses play more of a part in Brotherhood too. As many gamers will remember the first 2 games made you abandon your Horse outside of each city. Now though you are allowed to ride a Horse in the city, and there are even armoured horses and Guards riding horses for you to ride and kill respectively.

Now, as most of you reading this article probably already know, Brotherhood will feature a multiplayer mode. This is the first time it has been done in an Assassin’s Creed game and it will be interesting to see how it plays. In the multiplayer mode you play as Abstergo’s Templars rather than the Assassins. Areas from the first and second Assassin’s Creed games, such as Florence and new ones like Rome will be featured as maps. The controls are the same as the single player mode, and players can hide from each other in the same ways as single player also.

The multiplayer has an EXP leveling up system. As a players level increases more abilities, Perks and Streaks become unlocked. Abilities are active skills, which can be used again only after a cooldown time. Perks are passive skills, which can be equipped before the match and they are active all the time. Streaks are bonuses awarded for reaching certain number of kills or deaths.

3 Game modes have been announced.

  • In Wanted, up to eight players are dropped on a map of medium size where they must find and assassinate each other. However, the rule is not the one of a standard death match but rather a cat-and-mouse game. Each player is given another player as a target. The goal is to find and kill a target without being seen or killed by the player’s own predator. If the player breaks cover, the target will be warned and will run away, starting a chase sequence. The player with the highest score wins. Points will be removed for dying or killing a player that is not the target or the hunter, otherwise players would feel the need to kill everyone in sight.
  • In Hunter, one player chooses a character and is assigned a target to kill. The other players must find and stop the assassin. This mode relies on use of NPC characters to make it more difficult as there can be several characters who look like the target in the same area, and any visual customizations on a player character will be shared by their NPC counterparts. Killing an innocent person cancels the assassination contract.
  • In Alliance, there are three teams, each limited to 2 players. Each team represents a character. The point of this mode is to get more points than the other team, but each team is chased by another and is only allowed to kill one specific team (not the team chasing them, but they will be able to stun the team hunting them). This mode encourages players to work together, as teammates can help each other or they can assassinate their target simultaneously.

And there are also a number of playable characters for multiplayer.

  • Courtesan
  • Barber
  • Priest
  • Noble (Banker)
  • Prowler (Hunter)
  • Executioner
  • Doctor
  • Blacksmith
  • Soldier
  • Smuggler
  • Engineer (Merchant)
  • Footpad
  • Thief
  • Mercenary

As well as more to be announced. There is also the Harlequin and Officer that are only available with certain preorder editions of the game. Each character has a different skills set with their own unique moves and special skills. Each character is also able to be customised as the player levels up.

Assassin’s Creed: Brotherhood will be released November 19th on Xbox 360 and PS3 in the UK.

In addition to Brotherhood, Ubisoft released a Facebook game last month called Project Legacy. And it has been rumoured that by playing Project Legacy something will be unlocked in Brotherhood and vice versa.

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About Nick Duggan
I'm 19 an I study Computer Games Design at Staffordshire University. I'm a video gamer and also a Yu-Gi-Oh! collector/player. Twitter: @30DiedOnMars

One Response to Assassin’s Creed: Brotherhood. What to Expect.

  1. I don’t like the way the beta was a PS3 exclusive and the launch DLC is PS3 exclusive. Seems to be neglecting 360 players. Hence why I’ll think thrice before buying it. Does look an awesome game though.

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